Brewser Docs
Support & Limitations

Roadmap

Where Brewser is headed

Brewser is an evolving runtime. This page collects the bigger things being worked toward. These are intentions, not promises. For what doesn't work yet, see Known Limitations; for shipped changes, see the Changelog.

On the radar

  • Wider WebGL 2 conformance. Common paths are solid (major Three.js scenes run on real hardware), and the long tail of conformance is being closed. Reports of Chrome-vs-Brewser differences directly feed this work.
  • Unity WebGL 2 exports. WebGL 1 Unity exports work today; WebGL 2 export support is in progress. See Unity WebGL Exports.
  • Hardware-accelerated video decode. Video currently decodes in software, which limits high-resolution and next-gen codecs; engaging the console's hardware video block is a goal. See Audio & Media.
  • On-console account bridge for the SDK. Making authenticated cloud sync automatic for every app on the console (so apps don't each need to wire up the token) is designed and in progress. See the brewser.js SDK.

Influencing the roadmap

The Ideas Board is the most direct way to influence what gets built: post an app or feature idea, or upvote existing ones.

On this page